

tooHootan.com
Hi.
I am a multi-disciplinary creative professional who prioritizes collaboration and is eager to push the boundaries of audio and visual design in creative media. My academic background is in Philosophy and Content Strategy, which has provided me with a unique combination of skills in technical writing and creative implementation. Having worked professionally in the world of marketing for many years, I am now working in the service industry so I can spend more of my time developing my portfolio and seeking opportunities in creative media.
JUNCTION GAME JAM 2026
Sound Designer, Game Audio/SFX and Music
Composed music and designed sound for three team projects over the 48-hour jam. Projects included: “StrAnge Frequency”: horror survival game; “Connection Quest”: medieval puzzle game; “The Adventures of Bingus” (working title): space-themed train track game with a goofy, cute tone.
Game Audio
Game Music
Connection Quest (Successive Tile Hits)
1st Hit
2nd Hit
3rd Hit
4th Hit
Final Hit
THERE WILL BE BLOOD (RE-SOUND)
Sound Designer, Foley Artist, Score, Editor
Foley, scoring, and sound design for the film's opening sequence, using Logic Pro X, an AKG microphone, and a Universal Audio Volt 2 interface.
HOOTAN MUSIC
Musician
My experimental lo-fi indie music project on Spotify.


